Detailed “making of” 3D Scene that was modeled with 3Dsmax and zBraush was used for modeling pillows. Render was made with VRay and this manual goes into to deep explanation with print screen examples for rendering and lighting setting. Those instructions can follow the basic principle of “How to work with big interior 3D space”.
It’s a good short but informative manual for 3D artists that want to work professionally with VRay.
It’s fun to read and easy to follow!
My method that is explained in this manual can lead you to the proper materials adjustments and outstanding design assembly of 3D interior.
Follow these techniques and you’ll be able to have new cool images to put into your portfolio.
I did 🙂 So can YOU!
See you on PRO level!