WHAT IS RAILCLONE?
Tired of using fixed, hard to modify, assets that require time-consuming manual labour to edit? Wish it was easier to create smart parametric objects that are easy to update, can be used and reused again and again, but requires minimal time investment? Enter RailClone – the artist-friendly parametric modelling and spline-cloning plugin for 3ds Max that’s fast, efficient, and easy-to-learn.
RailClone is unlike any other tool on the market. Objects are created simply by assembling and repeating existing geometry using an easy-to-define set of rules. If you can model in Max, you can create procedural objects with RailClone
Choose from hundreds of built-in presets, adapt existing objects by adding your own geometry, or even create your own from scratch using RailClone’s easy-to-understand visual editor
THANKS TO RAILCLONE, NOW ANYONE CAN CREATE AND USE SOPHISTICATED PARAMETRIC ASSETS.
HOW DOES IT WORK?
LEARNING RAILCLONE IS AS EASY AS 1-2-3
1 - BASE OBJECTS
RailClone doesn't construct an object from scratch, it works by assembling and repeating existing pieces of geometry along paths. To do this it needs two things - a spline for the path and of course, some modular geometry.
2 - RULE GENERATORS
Imagine you're explaining to a manufacturer how to build this bus shelter, you might say: "Put a glass panel at the start and the end, add mullions at 2m intervals, then fill in between with the roof and glazing." If you understand this, you understand RailClone.
3 - MODIFIERS
Just like Max, RailClone has its own modifiers, called operators, that are used to manipulate geometry. You can group items, create patterns, randomise transforms, UVs and materials IDs, create conditional relationships and much more.
KEY BENEFITS
PARAMETRIC MODELLING MADE EASY
Versatile
With RailClone there are no limits on your creativity. Unlike other scripts and plugins that are designed for a single type of model, in RailClone you can create almost anything.
Easy to use
RailClone uses an easy-to-understand visual Style Editor to create sophisticated structures. Unlike other tools, absolutely zero programming knowledge is necessary.
Fast!
RailClone is fully multi-threaded and highly optimized for speed. This, coupled with the efficient viewport display modes, and powerful instancing means that you can create and render huge objects, made from thousands of highly detailed parts.
Adaptive
RailClone assembles, transforms, slices and deforms geometry to create a seamless object. Just set a few rules, and the object is constructed for you automatically, even on curved paths!
Smart
Let RailClone do the thinking for you with advanced algorithms to deform geometry to follow sloping paths and surfaces. Inclined and uneven walls, stairs, handrails and balustrades and stepped fences are no longer a chore to create in 3ds Max.
Ready to go
RailClone Pro comes with nearly 400 predefined styles, including fences, railings, barriers, traffic, walls, and much more. The library browser is fully customizable, allowing you to add new categories and models with and share them with your colleagues
FREE LIBRARY OF OVER 420 PARAMETRIC ASSETS
HUNDREDS OF READY-TO-USE HIGH-QUALITY PRESETS INCLUDING ROOFS, ROADS, PAVEMENTS, FENCES, GUTTERING, STREET LIGHTS, RAILINGS AND MUCH MORE!
TECHNICAL SPECIFICATION
Forest Pack includes all the features you need to create perfect scatters, every time. The fully integrated solution uses a familiar UI and workflow to create almost unlimited geometry with complete control over every detail. That’s not all, use Forest Maps to randomise maps and add tints, quickly populate a scene using our included library presets or create your own, and use Forest Tools to convert scatters to max instances or XML data for use in large pipelines. With its power, unrivalled features list, ease-of-use, and premium support. Forest Pack will change the way you render.
SUPPORTED AREAS
Forest Pack fits into existing pipelines with the widest support of any plugin for defining a scatter area, including splines, surfaces, PFlow objects, markers, objects, and paint areas. You can even even exclude objects using another Forest Pack area to create sophisticated and layered interdependencies.
DISTRIBUTION PATTERNS
Use one of the 35+ built in distribution patterns of create your own custom patterns using procedural maps or images. Group together plants into naturalistic growth patterns automatically, or use a custom colour maps. Use fast collision detection to prevent objects from overlapping and see the results in real time.
ITEM EDITOR MODE
Refine compositions using the manual editor mode by modifying individual scattered items without any loss of rendering efficiency. Select or create single or groups of objects, swap models, rotate or translate to get the perfect render. Convert scatters to native instances to make the scene easier to share or for export to other applications.
ANIMATION
Scatter animated objects while retaining significant memory efficiency. Sync animations or use one of 3 powerful modes to randomise animation and control the offset or set the current frame using maps. If these options don't suit your needs you can even create your own custom animation modes using Forest Effects!
RENDER WITHOUT LIMITS
Forget about polygon counts and running out of memory. Forest Pack's intelligent instancing technology enables nearly limitless geometry with minimal overhead. Viewport previews are fast and interactive thanks to the point-cloud.display mode.
SUPPORTED ITEMS
If you can create it you can scatter it. Forest Pack can use nearly any object including geometry, lights, splines, groups, proxies, parametric tools like RailClone and GrowFX, animated geometry and much more.
LIBRARY AND PRESETS
Set up scatters in an instant by importing geometry using Forest Pack's built-in library browser. Import individual models and build your own scatter or import entire pre-built presets. You can even use many libraries from popular 3rd party vendors.
LICENSING
A Pro license gives you access to the full range of features, a comprehensive library, and free unlimited render nodes. For the duration of your maintenance plan you are also entitled to premium technical support and upgrades.
RailClone
+1 Year Maintenance Plan-
Can be used commercially.
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Perpetual licensing.
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Includes a one year extendable Maintenance Plan with prioritised technical support, early access to beta versions, and regular updates.
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Unlimited segments per object.
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Unlimited generators per object.
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Use advanced algorithms to deform geometry and follow paths on the X/Y and Z axes.
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Can be collapsed to editable mesh.
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Over 420 presets.
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Add your own preset libraries.
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Includes RailClone Tools to convert to native instances.
RailClone
+3 Year Maintenance Plan-
Can be used commercially.
-
Perpetual licensing.
-
Includes a one year extendable Maintenance Plan with prioritised technical support, early access to beta versions, and regular updates.
-
Unlimited segments per object.
-
Unlimited generators per object.
-
Use advanced algorithms to deform geometry and follow paths on the X/Y and Z axes.
-
Can be collapsed to editable mesh.
-
Over 420 presets.
-
Add your own preset libraries.
-
Includes RailClone Tools to convert to native instances.