ArchVIZ project with 3Ds Max VRay
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How to manage with full-scale ArchVIZ project in 3Ds Max VRay
Hope you find this Walkthrough ArchVIZ project with 3Ds Max VRay useful – some things to take away:
- Stay consistent with your lighting and camera white balance. I’ve used a trick of rotating the dome and saving the z-axis coordinates. That was only used for exteriors to match the Background (drone) images. In interiors, I didn’t move the Dome Light – that gave me consistency with lighting.
- Use Assets to load portions of your scene, keep it clean and light – very important to the Group and move objects to new layer for future management.
- If you want to do effects you need to isolate the scene and take it to separate files for tests – when you satisfied with simulation, you can always add ore objects.
Forest pack still going to play a big role in producing real backgrounds – I’m going to cover that as well as a part of VFX for ArchVIZ training.
More information about upcoming updates can be found here:
If you wish to join – Click here – we start next week!